Computing
Intent, Implementation and Impact of Our Computing Curriculum
Intent
At Broad Oak, we see Computing as a vital life skill in today’s digital world. Our aim is to provide a high-quality education that helps pupils use technology creatively, purposefully and safely.
Computing is not taught in isolation – it’s woven throughout our curriculum to support learning, encourage problem-solving, and build confidence. We want all pupils to become responsible, capable and curious users of technology, ready to thrive in a constantly changing digital landscape.
Implementation
Our Computing curriculum follows the National Curriculum and develops skills progressively from the Early Years to Key Stage 2.
Early Years: Children explore technology through play, developing communication and problem-solving skills.
Key Stage 1: Pupils begin to understand algorithms and simple programming, creating digital content safely and respectfully.
Key Stage 2: Pupils design and debug programs, learn how the internet and networks work, and use a wide range of digital tools to create and present content.
Online safety is taught throughout, helping pupils make sensible, respectful choices online.
Children use laptops, iPads, cameras and coding devices such as Beebots, Crumbles and Micro:bits to bring learning to life. We also use 3D printing to inspire creativity and link Computing with Design and Technology.
Our Digital Leaders Programme, led by Miss Chambers, gives pupils the chance to develop leadership and promote safe, positive use of technology across the school.
Impact
By the time pupils leave Broad Oak, they will be confident, creative and responsible digital citizens. They will know how to use technology safely and effectively, understand how to solve problems logically, and apply their computing knowledge across all areas of learning.
Our pupils leave prepared for the next stage of their education — and for a future where technology plays an ever-growing role in their lives.
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